Snowy Shrine
This scene’s structure was loosely inspired by the Magic: the Gathering card Nykthos, Shrine to Nyx by Jung Park. I made the scene’s shapes more exaggerated and used a stylized brush stroke texture style. I also added the inner structure, aurora borealis, and snow to the scene.
I created my high polys in Zbrush, my low polys in Max, and my textures in Substance Designer and Painter. The scene is built/lit in Unreal Engine 4.
High Polys
I used vertex painting combined with brush stroke masks to create variation in my textures and add snow.